- WARNER BROS. ENTERTAINMENT
Design and implement gameplay features and prototype new gameplay ideas and concepts. Assist with general game development including UI, SDK integration, bug fixing and optimization. Contribute to best practices on software development, game design, features, and tools. Review the work of other mobile engineers to ensure adherence to design, patterns and coding standards. Work closely with other team members and take technical feedback.
What part will you play?
What do we require from you? 2-5+ years of game industry experience Experience with mobile development and shipped products, on either the iOS or Android platform. Sound knowledge of Unity3D and great C# programming skills A practical knowledge of common data structures and software design practices Experience with client technologies, user interface development, event driven architecture Experience building asynchronous or synchronous multiplayer games. Ability to work in a collaborative environment and effectively communicate with both technical and non-technical team members Ability to work unsupervised and assist other engineers as needed. Bachelor's degree in Computer Science, Engineering, or equivalent experience.
Bonus points You've worked with and enjoy playing mobile games Familiarity with RESTful APIs and microservices Previous experience working on server and client code
Associated topics: gui, interactive producer, interface, ui designer, ui ux designer, user experience, user interface, ux, ux designer, ux ui designer
* The salary listed in the header is an estimate based on salary data for similar jobs in the same area. Salary or compensation data found in the job description is accurate.
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